Difference between simulation and emulation
Simulation
Asimulation
is a system that behaves similar to
something else, but is implemented in an entirely different way. It
provides the basic behaviour of a system, but may not necessarily adhere
to all of the rules of the system being simulated. It is there to give
you an idea about how something works.Example
Think of a flight simulator as an example. It looks and feels like you are flying an airplane, but you are completely disconnected from the reality of flying the plane, and you can bend or break those rules as you see fit. For example, fly an Airbus A380 upside down between London and Sydney without breaking it.
Emulation
Anemulation
is a system that behaves exactly like
something else, and adheres to all of the rules of the system being
emulated. It is effectively a complete replication of another system,
right down to being binary compatible with the emulated system's inputs
and outputs, but operating in a different environment to the environment
of the original emulated system. The rules are fixed, and cannot be
changed, or the system fails.Example
The M.A.M.E. system is built around this very premise. All those old arcade systems that have been long forgotten, that were implemented almost entirely in hardware, or in the firmware of their hardware systems can be emulated right down to the original bugs and crashes that would occur when you reached the highest possible score.
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